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 First UU team

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Solidium
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Posts: 34
Join date: 2008-03-03

PostSubject: First UU team   Fri Aug 08, 2008 8:20 pm

first of all i appologise for my bad spelling. Second of all this is my first competitibe team and is UU. Also havent started online battling yet :S. As u can tell im a noob as these builds were all taken from the smogon database (except one) ^_^. Now the team......

Starter

Persian @ Silk Scarf
Ability:technician
EVs: 4 hp/ 252 atk/ 252 spe
Nature:
- fake out
- u-turn
- hypnosis
- bite
The basic set up of this is to fake out, hypnosis then u-turn or just bite if its a ghost. But i find myself just using fake out and u turn unless im against a poke that could potentialy put a huge dent in my team in which case ill hypnosis then u-turn. This is a great lead in my oponion and has helped me out several times.

Physical attacker

Aerodactyl @ focus sash
Ability: pressure
EVs: 42 hp/252 atk/216 spe
Nature: hasty
- aerial ace
- earth quake
- stone edge
- dragon calw

this things a beast. Can 1 hit ko most things that harm it and with focus sash it more or less gets the kill. Most people do expect me to switch so they hit or boost there moves while i stay in and damage something. This is probably a downfall though as it leaves my main attacker on 1hp. Im trying to make myself switch out as this thing could help several times where i've lost.

Physical Wall

Weezing @ leftovers
Ability: levitate
EVs: 252 hp/252 def/4 spA
Nature: bold
- flamethrower
- thunderbolt
- will-o-wisp
- pain split

flamethrower over fireblast cause i prefer the accuracy (my luck sucks). This thing does its job well when its needed but will-o-wisp does miss when i most need it.

Special Attacker

Glaceon @ choice scarf
Ability:snow cloak
EVs:252 hp/252 spA/4 spe
Nature:modest
- ice beam
- hidden power fighting
- shadow ball
- rest

IVs: 31HP/31atk/30rest

I havent tried this thing out yet, sorry guys. But i did originaly have octillery here but it was too slow for me. The only time it swept was when someone used trickroom so iv changed that



Rapid spinner

Claydol @ leftovers
Ability:levitate
EVs:252hp/144def/114spA
Nature:bold
- rapid spin
- stealth rocks
- earth power
- phychic

realy needed a rapid spinner with this team, and this seemed to fit nicely. Also packs stealth rocks which is also nice Very Happy


Poliwrath @ leftovers
Ability:water absorb
EVs:252 HP / 164 Atk / 92 Def
Nature:impish
- bulk up
- water fall
- brick break
- hypnosis

this guys here to help against my water weakness

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First UU team

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